Gem Drop X CHANGES ------------------ Changes since v.0.8: * Doesn't abort if it can't play sound. * Sound device opened at 44,100Hz instead of 11,025Hz (sounds better!) Changes since v.0.7: * Keyrepeat support put back (thanks to new SDL functions) * Added calls to SDL_Quit() * Joystick support converted to SDL code * Changed references to "mixer" to "SDL_mixer" (its new name) Changes since v.0.6: * Removed Xlib code and replaced it with SDL. (Lots of .c and .h files removed.) * Renamed documentation to have ".txt" extensions. * PPM files converted to BMP (since SDL loads them natively). * License changed to GPL. * Compile-time options reconfigured (defaults to use sound and joystick). * Command line options now in the form of "--option". * Fixed a mouse movement control bug. * Made level 14 a little easier. Changes since v.0.5: * Fixed call to "Mix_PlayChannel()" to use the new SDL mixer API. * Commented out calls to "Mix_Volume...()", since in SDL 0.10.0, calling them screws up the audio. <:^( * Patch from Matthew Rice to let you compile joystick support in, but not _need_ a joystick plugged in to play. Changes since v.0.4: * Game timing and difficulty was tweaked slightly. * Gem-addition function corrected (it was adding blank spaces... the original did not do this!) * Graphics were redone, with most contributed by Bernhard Trummer. * Graphic image sizes enlarged from 32x32 pixels to 48x48 pixels. * Linux joystick support added. * Sound routines switch to using SDL. * Sound effects changed. * Lots of compiler warnings fixed. * Source moved into a "src/" subdirectory. * Objects moved into an "obj/" subdirectory. * Useful defaults put into "makefile" (most people can compile with just "make"). * Documentation split up and cleaned up. * Mouse pointer changes to represent mouse controls available at that spot. * Most of the original Atari 8-bit Action! source is now included (see the "action/" subdirectory). Changes since v.0.3: * Full color! * Better makefile / installation procedure * Less CPU usage * Timing closer to the original Gem Drop * A little "you've gotten to level 15" animation (like the original Gem Drop) Changes since v.0.2: * Sound!!! Changes since v.0.1: * Mouse controls work better. Clicking ON the man no longer moves him. * Extra key controls added. [A]/[Z] to throw/grab. [K]/[L] to move. * A "warning" graphic replaces the bomb icon to warn you when new gems are about to appear. * A cool "brick wall" graphic replaces the plain white wall graphic when the game is over. * "-version" and "-help" switches added to the application. * A spiffy title screen! * You can now pause with [P] or [Space]