CHANGES.txt for Entombed! by Bill Kendrick bill@newbreedsoftware.com http://www.newbreedsoftware.com/entombed/ 2005.Jan.17 * Cleaned up warnings about 'string.h' functions. * Improved maze-generation code. (Moving through bitmasks, rather than simply randomly toggling walls.) * Expanded INSTALL.txt a little. * Allowed Left/Right to change number of players on title screen. (Without reading the docs, it wasn't obvious how to change it!) * Added pause screen (use Tab or P key to pause). * Players now start with 2 potions. * Replaced in-game music (would crash sometimes!) 2003.Feb.24 * Added command-line option support (--fullscreen, --nosound, --blend, --help and --usage) * Made potions move back and forth (like the original game). 2002.Sep.30 * Sped up horizontal of /both/ players. (Oops!) 2002.Aug.25 * Sped up horizontal movement of player (like 2600 original). * Made potions appear less frequently! * Animated potion. 2002.Aug.21 * Changed Make-or-Break sound effect. * Changed Zombie eating noise. * Made Zombie look less cartoony. * Added creepy alpha blending. * Changed Number-of-Players effect, slightly; added sound effect. * Players can die. * Game can end. * Lives displayed at top. * Number of Make-or-Breaks shown at the bottom. * Progress (in one-player mode) shown at the bottom right. * Make-or-Break potions appear. 2002.May.23 * Made Zombie move faster when he's "mad" * Made levels slightly shorter * Increased max FPS from 25 to 30 * Zombies can't go off the sides or bottom of the screen. * Fixed bug where zombie wouldn't appear on right half of screen. * Zombies appear at the bottom of the screen only (like the original). * Images converted to display's format when loaded, for faster blitting. * Made gaps between bricks see-through (so you can see mad zombies) 2002.May.22 * Initial release