CHANGELOG.txt for Aliens Bill Kendrick bill@newbreedsoftware.com http://www.newbreedsoftware.com/aliens/ May 18, 2001 2001.May.18 * Game-play tweaks to make it less easy. * Replaced my original XPM icon with the one Agenda Computing created. * Small updates to INSTALL.txt. * Empty options removed from options screen (not going to add 180-flip and color invert any time soon!) * "Exit" renamed to "Return to Main Menu" on options screen. 2001.Apr.30 * Fixed a bug where game-over could be undone by pausing. Thanks to Tim Peterson * Changed sound effect lengths. Thanks to Bradley LaRonde of Agenda Computing. * Window given a title. * Options file ("$HOME/.aliensrc") created. * Framerate debugging info. removed * Current game's state is saved to disk when program is quit, and loaded in when game is reloaded (so you can quit, and them come back and continue) * Ship explosion shortened * "Safe mode" (ship blinks; you are invincible) added * All image XPMs reduced to, at most, 16 colors 2001.Apr.03 * More binary stripping added to Makefile (makes binary smaller) Thanks to ??? 2001.Apr.02 - bjk * Options screen started * Explosions sped up * Alien missiles sped up * Marching game variation added 2001.Apr.01 - bjk * Aliens shoot missiles now * Initial sound effects added (via XBell) * Diving aliens ALWAYS return home if you're exploding 2001.Mar.30 - bjk * Aliens now march back and forth (how far dependings on how many there are) * Maximum bullets player can shoot reduced from 3 to 2 * "Restart" option can no longer be tapped when the option isn't available * More info. displayed on "LOADING" screen * Player can now die by being hit by aliens * Game can end (when player runs out of lives) 2001.Mar.25 through 2001.Mar.29 - bjk * Initial alpha releases...