Copyright © 2002-2021 by various contributors; see AUTHORS.
http://www.tuxpaint.org/
June 28, 2021
A graphical tool is available that allows you to change Tux Paint's behavior. However, if you'd rather not install and use this tool, or want a better understanding of the available options, please continue reading.
You can create a simple configuration file for Tux Paint, which it will read each time you start it up.
The file is simply a plain text file containing the options you want enabled:
Linux and Unix Users
The file you should create is called "
.tuxpaintrc" and it should be placed in your home directory. (a.k.a. "~/.tuxpaintrc" or "$HOME/.tuxpaintrc")System-Wide Configuration File
Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is located at:
/etc/tuxpaint/tuxpaint.confYou can disable reading of this file altogether, leaving the settings as defaults (which can then be overridden by your "
.tuxpaintrc" file and/or command-line arguments) by using the command-line option:--nosysconfigmacOS Users
The file you should create is called "
tuxpaint.cfg" and it should be placed in your home folder, under the sub-folder:Library/Application Support/TuxPaintSystem-Wide Configuration File
Before this file is read, a system-wide configuration file is read. (By default, this configuration has no settings enabled.) It is located at:
/Library/Application Support/TuxPaint/tuxpaint.cfgWindows Users
The file you should create is called "
tuxpaint.cfg" and it should be placed in Tux Paint's folder.You can use NotePad or WordPad to create this file. Be sure to save it as Plain Text, and make sure the filename doesn't have ".txt" at the end...
The following settings can be set in the configuration file. (Command-line settings will override these. See the "Command-Line Options" section, below.)
fullscreen=yesRun the program in full screen mode, rather than in a window.
fullscreen=nativeRun the program in full screen mode. Additionally, assume the screen's current resolution (set by the operating system).
windowsize=SIZERun the program at a different size (in windowed mode) or at a different screen resolution (in fullscreen mode), rather than the default (usually 800x600).
The SIZE value should be presented in pixels, in 'width-by-height' format, with an "x" (lowercase X) between the values. The size can be anything that's at least 640 wide, and at least 480 tall.
Some examples:
- 640x480
- 1024x768
- 768x1024
- 1600x1200
orient=portraitSwaps the width/height options given to Tux Paint, useful for rotating the window on portait displays, such as a tablet PC that's in tablet orientation.
native=yesWhen running Tux Paint in fullscreen mode, this assumes the screen's current resolution (overriding any "
windowsize" option), as set by the operating system.buttonsize=SIZESet the pixel size of buttons in Tux Paint's user interface (overriding the default of "48"). Useful when using very high-density displays or coarse input devices, such as eye gaze trackers.
The SIZE value should be presented in pixels, and can be anything between 24 and 192, inclusive. Most buttons are square, and this will affect their width and height.
Note: If the chosen button size would cause the buttons to be too large for all required UI elements to appear under Tux Paint's chosen window size, the largest possible button size will be used. (A note will appear in
stderr.)allowscreensaver=yesBy default, Tux Paint prevents your system's screensaver from starting up. You can override this by using the "
allowscreensaver" option. Note: This requires version 1.2.12 or higher of the SDL library. (You can also do this by setting the "SDL_VIDEO_ALLOW_SCREENSAVER" environment variable on your system to "1".)nosound=yesDisable sound effects. (Note: Pressing [Alt] + [S] cannot be used to reenable sounds if they were disabled using this option.)
nostereo=yesDisable stereo panning support. (Useful for users with hearing impairment in one ear, or places where a single speaker or headphone is being used.)
noquit=yesDisable the on-screen "Quit" button and prevent the [Escape] key from quitting Tux Paint.
Using the [Alt] + [F4] keyboard combination or clicking the window's close button (assuming you're not in fullscreen mode) still works to quit Tux Paint.
You can also use the following keyboard combination to quit: [Shift] + [Control] + [Escape].
noprint=yesDisable the printing feature.
printdelay=SECONDSRestrict printing so that printing can occur only once every SECONDS seconds.
printcommand=COMMAND(Linux and Unix only)
Use the command COMMAND to print a PostScript format file when the 'Print' button is clicked. If this option is not specifically not set, the default command is:
lprNote: Versions of Tux Paint prior to 0.9.15 sent PNG format data to the print command (which defaulted to "
pngtopnm | pnmtops | lpr").If you set an alternative
printcommandin the configuration file prior to version 0.9.15, you will need to change it.altprintcommand=COMMAND(Linux and Unix only)
Use the command COMMAND to print a PostScript format file when the 'Print' button is clicked while the [Alt] modifier key is being held. (This is typically used for providing a print dialog, similar to when pressing [Alt]+'Print' in Windows and macOS.)
If this option is not specifically not set, the default command is KDE's graphical print dialog:
kprinterprintcfg=yes(Windows and macOS only)
Tux Paint will use a printer configuration file when printing. Push the [Alt] key while clicking the 'Print' button in Tux Paint to cause a Windows print dialog window to appear.
(Note: This only works when not running Tux Paint in fullscreen mode.) Any configuration changes made in this dialog will be saved to the file "
userdata/print.cfg" , and used again, as long as the "printcfg" option is set.altprint=alwaysThis causes Tux Paint to always show the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other words, it's like clicking 'Print' while holding [Alt], except you don't need to hold [Alt] every time.
altprint=neverThis prevents Tux Paint from ever showing the printer dialog (or, on Linux/Unix, run the "altprintcommand") when the 'Print' button is clicked. In other words, it makes the [Alt] key have no effect when clicking the 'Print' button.
altprint=modThis is the normal, default behavior. Tux Paint shows a printer dialog (or, on Linux/Unix, runs the "altprintcommand"), when the [Alt] key is pressed while the 'Print' button is clicked. Clicking 'Print' without holding [Alt] prints without showing a dialog.
papersize=PAPERSIZE(Platforms that use Tux Paint's internal PostScript generator — not Windows, macOS, BeOS, or Haiku.)
Tell Tux Paint what size PostScript to generate. If none is specified, Tux Paint first checks your
$PAPERenvironment variable, then the file/etc/papersize, then uses the the 'libpaper' library's default paper size.Valid paper sizes include: letter, legal, tabloid, executive, note, statement, a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, b0, b1, b2 b3, b4, 10x14, 11x17, halfletter, halfexecutive, halfnote, folio, quarto, ledger, archA, archB, archC, archD, archE, flsa, flse, csheet, dsheet, esheet.
nolockfile=yesBy default, Tux Paint uses what's known as a 'lockfile' to prevent it from being launched more than once in 30 seconds. (This is to avoid accidentally running multiple copies; for example, by double-clicking a single-click launcher, or simply impatiently clicking the icon multiple times.)
To make Tux Paint ignore the lockfile, allowing it to run again, even if it was just launched less than 30 seconds ago, enable this setting in the configuration file, or run Tux Paint with the
--nolockfileoption on the command-line.By default, the lockfile is stored in "
~/.tuxpaint/" under Linux and Unix, and "userdata\" under Windows.simpleshapes=yesDisable the rotation step of the 'Shape' tool. Click, drag and release is all that will be needed to draw a shape.
uppercase=yesAll text will be rendered only in uppercase (e.g., "Brush" will be "BRUSH"). Useful for children who can read, but who have only learned uppercase letters so far.
grab=yesTux Paint will attempt to 'grab' the mouse and keyboard, so that the mouse is confined to Tux Paint's window, and nearly all keyboard input is passed directly to it.
This is useful to disable operating system actions that could get the user out of Tux Paint [Alt]-[Tab] window cycling, [Ctrl]-[Escape], etc. This is especially useful in fullscreen mode.
noshortcuts=yesThis disable keyboard shortcuts (e.g., [Ctrl]-[S] for save, [Ctrl]-[N] for a new image, etc.)
This is useful to prevent unwanted commands from being activated by children who aren't experienced with keyboards.
nowheelmouse=yesThis disables support for the wheel on mice that have it. (Normally, the wheel will scroll the selector menu on the right.)
nobuttondistinction=yesPrior to Tux Paint 0.9.15, the middle and right buttons on a mouse could also be used for clicking. In version 0.9.15, it was changed so that only the left mouse button worked, so as to not train children to use the wrong button.
However, for children who have trouble with the mouse, this distinction between the two or three buttons on a mouse can be disabled (returning Tux Paint to its old behavior) by using this option.
nofancycursors=yesThis disables the fancy mouse pointer shapes in Tux Paint, and uses your environment's normal mouse pointer.
In some enviornments, the fancy cursors cause problems. Use this option to avoid them.
hidecursor=yesThis completely hides the mouse pointer shapes in Tux Paint.
This is useful for touchscreen devices, such as tablet PCs.
nooutlines=yesIn this mode, much simpler outlines and 'rubber-band' lines are displayed when using the Lines, Shapes, Stamps and Eraser tools.
This can help when Tux Paint is run on very slow computers, or displayed on a remote X-Window display.
sysfonts=yesThis option causes Tux Paint to attempt to load fonts (for use in the Text tool) from your operating system. Normally, Tux Paint will only load the ones that came bundled with Tux Paint.
alllocalefonts=yesPrior to version 0.9.21, Tux Paint loaded all fonts in its own fonts directory, including locale-specific ones (e.g., the one for Tibetan, which had no latin characters). As of 0.9.21, the only font loaded from the locale-specific subdirectory, if any, is one matching the locale Tux Paint is running on.
To load all locale-specific fonts (the old behavior), set this option.
nostamps=yesThis option tells Tux Paint to not load any rubber stamp images, which in turn ends up disabling the Stamps tool.
This can speed up Tux Paint when it first loads up, and reduce memory usage while it's running. Of course, no stamps will be available at all.
nostampcontrols=yesSome images in the Stamps tool can be mirrored, flipped, and/or have their size changed. This option disables the controls, and only provides the basic stamps.
nomagiccontrols=yesSome Magic tools have the option of acting like a paintbrush, or affecting the entire canvas at once. This option disables the controls, and only provides the default functionality (usually paint-mode).
noshapecontrols=yesDisable the control buttons shown when using the Shapes tool that allow changing how shapes are drawn — centered around the initial mouse click, or with a corner at the initial mouse click.
nolabel=yesDisables the Label tool: the tool that allows text entry which can be edited later.
newcolorslast=yesPlaces the blank color options in the New dialog at the end, so that any Starters and/or Templates are shown first.
mirrorstamps=yesFor stamps that can be mirrored, this option sets them to their mirrored shape by default.
This can be useful for people who prefer things right-to-left, rather than left-to-right.
mouse-accessibility=yesIn this mode, instead of clicking, dragging and releasing (e.g., to draw), you click, move, and click again to end the motion.
onscreen-keyboard=yesPresents a clickable on-screen keyboard when using the Text and Label tools.
onscreen-keyboard-layout=LAYOUTNAMESelects the initial layout for the on-screen keyboard when using the Text and Label tools.
Note: Using this option implies automatically onscreen-keyboard=yes, so setting both is redundant.onscreen-keyboard-disable-change=yesDisables the possibility for changing the layout of the on-screen keyboard when using the Text and Label tools, useful for simplifying things for the small children.
Note: Using this option implies automatically onscreen-keyboard=yes, so setting both is redundant.joystick-dev=NSpecify which joystick device should be used by Tux Paint. Default value is 0 (the first joystick).
joystick-slowness=SPEEDSets a delay at each axis motion, allowing to slow the joystick. Allowed values are from 0 to 500. Default value is 15.
joystick-threshold=THRESHOLDSets the minimum level of axis motion to start moving the pointer. Allowed values are from 0 to 32766. Default value is 3200.
joystick-maxsteps=STEPSSets the maximum pixels the pointer will move at once. Allowed values are from 1 to 7. Default value is 7.
joystick-hat-timeout=MILLISECONDSSets the delay after wich the pointer will start moving automatically if the hat is keeped pushed. Allowed values are from 0 to 3000. Default value is 1000.
joystick-hat-slowness=SPEEDSets a delay at each automatic motion, allowing to slow the speed of the hat. Allowed values are from 0 to 500. Default value is 15.
joystick-btn-escape=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be used to generate a escape event. Useful to dismiss dialogs and quit.
joystick-btn-brush=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the brush tool.
joystick-btn-stamp=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the stamp tool.
joystick-btn-lines=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the lines tool.
joystick-btn-shapes=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the shapes tool.
joystick-btn-text=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the text tool.
joystick-btn-label=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the label tool.
joystick-btn-magic=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select the magic tool.
joystick-btn-undo=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to invoke the undo tool.
joystick-btn-redo=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select redo tool.
joystick-btn-eraser=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to select eraser tool.
joystick-btn-new=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for creating a new drawing.
joystick-btn-open=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to launch the dialog for opening an existing drawing.
joystick-btn-save=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to save the drawing.
joystick-btn-pgsetup=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to launch the page setup dialog for printing.
joystick-btn-print=BUTTON NUMBERSelects the joystick button number, as seen by SDL, that will be a shortcut to print.
joystick-buttons-ignore=BUTTON1,BUTTON2,...A set of joystick button numbers, as seen by SDL, that should be ignored. Otherwise, unless they are used by one of the "
joystick-btn-" options above, buttons will be seen as a mouse left-click.stampsize=SIZEUse this option to force Tux Paint to set the starting size of all stamps. The
SIZEvalue should be between 0 (smallest) and 10 (largest). The size is relative to the available sizes of the stamp, which depends on the stamp itself, and Tux Paint's current canvas size.Specify "
default" to let Tux Paint decide (its standard behavior).keyboard=yesThis allows the keyboard arrow keys to be used to control the mouse pointer. (e.g., for mouseless environments, or handicapped/accessibility purposes)
Features:
- Fine movement within canvas, or coarse movement if
Shiftis held.- Coarse movement within tool button areas.
- Key controls:
- [Left]/[Right]/[Up]/[Down], numpad [1] thru [9]: Move mouse
- [Space]/[5]: Click mouse (except when using "Text" or "Label" tools)
- [Insert]/[F5]: Click mouse (always)
- [F4] jump mouse between "Tools", "Colors" and canvas areas
- If mouse is within "Tools" section on the left, or "Colors" section at the bottom:
- [F7], [F8]: Move down/up between buttons, respectively (Tools section, only)
- [F11], [F12]: Move to previous/next button, respectively
- To click-and-drag, hold one of the 'click' keys (e.g., [Insert]), and use the movement keys (e.g., [Left]).
- Note: The "mouse accessibility" feature works with the keyboard mouse controls. With both options enabled, painting tools can be used to draw by pressing a 'click' key to start clicking, movement keys to move around (which will draw), and another 'click' key to end the click (stop drawing).
- A regular mouse and/or joystick may still be used (so you can, e.g., move with the mouse, and click with the keyboard, or vice-versa)
savedir=DIRECTORYUse this option to change where Tux Paint's "
saved" directory/folder is located, which is where Tux Paint saves and opens pictures.If you do not override it, the default location is:
- Linux & Unix — Under a hidden directory named "
.tuxpaint" in your home directory (aka "~" or "$HOME")
Example:/home/username/.tuxpaint/saved/- Windows — Inside a folder named "
TuxPaint" in your "Application Data" folder.
Example:C:\Documents and Settings\Username\Application Data\TuxPaint\saved\
- macOS — Inside a folder named "
TuxPaint" in your "Application Support" folder.
Example:/Users/Username/Library/Application Support/TuxPaint/saved/Note: When specifying a Windows drive (e.g., "
H:\"), you must also specify a subdirectory.Note: Prior to version 0.9.18, Tux Paint would also use the setting or default for "
savedir" as the place to search for personal data files (brushes, stamps, starters and fonts). As of version 0.9.18, they may be specified separately (see the "datadir" option, below).Example:
savedir=Z:\tuxpaint\exportdir=DIRECTORYUse this option to change where Tux Paint exports files — single images, or animated GIF slideshows — for external use.
If you do not override it, the default location is:
- Linux & Unix — If available, wherever your desktop environment is configured for pictures to be stored, based on your XDG (X Desktop Group) configuration. (Try running the command-line "
xdg-user-dir PICTURES" to find out.)
Typically (in an English locale), this will be a "Pictures" subdirectory in your home directory (i.e., "$HOME/Pictures" aka "~/Pictures").
Tux Paint will fall back to using that typical directory, of no XDG configuration can be read, or nothing is set for "XDG_PICTURES_DIR".- Windows - "My Pictures" directory for each user (normaly "c:\Users\USERNAME\Pictures").
You can directly open the folder as follows:
- Press "[Windows]+[R]" key to open "Run ..." dialogue.
- Enter "Shell:My Pictures" in the text box and push [OK].
- macOS — TBD!
Note: When the defaults are used, a new "
TuxPaint" subdirectory will be created and used. (e.g., "~/Pictures/TuxPaint") When the "--exportdir" option is used, the exact path specified will be used (no "TuxPaint" subdirectory is created).The directory itself (e.g., "
~/Pictures/TuxPaint") will be created, if it doesn't exist.If the parent directory (e.g., "
~/Pictures/TuxPaint") also does not exist, Tux Paint will attempt to create it as well (but not any directories higher than that).Example:
exportdir=/home/penguin/TuxPaintExportsdatadir=DIRECTORYUse this option to change where Tux Paint looks for personal data files (brushes, stamps, starters, templates, and fonts specific to the current user).
Tux Paint will search for subdirectories/subfolders named "
brushes", "stamps", "starters", "templates", and "fonts" under the specified data directory.If you do not override it, the default location is:
- Linux & Unix — Under a hidden directory named "
.tuxpaint" in your home directory (aka "~" or "$HOME")
Example:/home/username/.tuxpaint/brushes/- Windows — Inside a folder named "
TuxPaint" in your "Application Data" folder.
Example:C:\Documents and Settings\Username\Application Data\TuxPaint\brushes\- macOS — Inside a folder named "
TuxPaint" in your "Application Support" folder.
Example:/Users/Username/Library/Application Support/TuxPaint/brushes/Note: Prior to version 0.9.18, Tux Paint would use the same setting or default as for "
savedir" to search for data files. As of version 0.9.18, they may be specified separately.Note: When specifying a Windows drive (e.g., "
H:\"), you must also specify a subdirectory.Example:
datadir=/home/johnny/tuxpaint-data/saveover=yesThis disables the "Save over the old version...?" prompt when saving an existing file. With this option, the older version will always be replaced by the new version, automatically.
saveover=newThis also disables the "Save over the old version...?" prompt when saving an existing file. This option, however, will always save a new file, rather than overwrite the older version.
saveover=ask(This option is redundant, since this is the default.) When saving an existing drawing, you will be first asked whether to save over the older version or not.
nosave=yesThis disables Tux Paint's ability to save files (and therefore disables the on-screen "Save" button). It can be used in situations where the program is only being used for fun, or in a test environment.
autosave=yesThis prevents Tux Paint from asking whether you want to save the current picture when quitting, and assumes you do.
startblank=yesThis causes Tux Paint to display a blank canvas when it first starts up, rather than loading the last image that was being edited.
colorfile=FILENAMEYou may override Tux Paint's default color palette by creating a plain ASCII text file that describes the colors you want, and pointing to that file using the "
colorfile" option.The file should list one color per line. Colors are defined in terms of their Red, Green and Blue values, each from 0 (off) to 255 (brightest). (For more information, try Wikipedia's "RGB color model" article.)
Colors may be listed using three decimal numbers (e.g., "
255 68 136") or a 6- or 3-digit-long hexadecimal 'triplet' (e.g., "#ff4488" or "#F48").After the color definition (on the same line) you may enter text to describe the color. Tux will display this text when the color is clicked. (For example, "
#FFF White as snow.")As an example, you can see the default colors currently used in Tux Paint in: "
default_colors.txt".NOTES: You must separate decimal values with spaces, and begin hexadecimal values with a pound/number-sign character ("
#"). In 3-digit hexadecimal, each digit is used for both the high and low halves of the byte, so "#FFF" is the same as "#FFFFFF", not "#F0F0F0".colorsrows=ROWSHow many rows of color palette buttons to show; useful when using a large color palette (see "
colorfile", above), and/or for use with coarse input devices (like eyegaze trackers). "ROWS" may be between "1" (the default) and "3".lang=LANGUAGERun Tux Paint in one of the supported languages. Possible choice for LANGUAGE currently include:
englishamerican-englishacholiacoliafrikaansakantwi-fantealbanianamharicarabicaragonesarmenianhayerenassameseasturianaustralian-englishazerbaijanibambarabasqueeuskarabelarusianbielaruskajabengalibodobokmalbosnianbrazilian-portugueseportugues-brazilianbrazilianbretonbrezhonegbritish-englishbritishbulgariancanadian-englishcatalancatalachinesesimplified-chinesecroatianhrvatskiczechceskydanishdanskdogridutchnederlandsesperantoestonianfaroesefinnishsuomifrenchfrancaisfulafulahpulaar-fulfuldegaelicgaidhligirish-gaelicgaliciangalegogeorgiangermandeutschgreekgroningszudelk-veenkelonioalsgujaratihebrewhindihungarianmagyaricelandicislenskaindonesianbahasa-indonesiainuktitutitalianitalianojapanesekabylekabyliankannadakashmiri-devanagarikashmiri-perso-arabickhmerkigachigakinyarwandaklingontlhIngankonkani-devanagarikonkani-romankoreankurdishlatvianlithuanianlietuviulugandaluxembourgishletzebuergeschmacedonianmaithilimalaymalayalammanipuri-bengalimanipuri-meitei-mayekmarathimexican-spanishespanol-mejicanomexicanmongolianndebelenepalinorthern-sothosesotho-sa-leboanorwegiannynorsknorskoccitanodiaoriyaojibweojibwaypersianpolishpolskiportugueseportuguespunjabipanjabiromanianrussianrusskiysanskritsantali-devanagarisantali-ol-chikiscottishghaidhligscottish-gaelicserbianserbian-latinshuswapsecwepemctinsindhi-devanagarisindhi-perso-arabicslovakslovenianslovenskosonghaysouthafrican-englishspanishespanolsundaneseswahiliswedishsvenskatagalogtamilteluguthaitibetantraditional-chineseturkishtwiukrainianurduvendavenetianvenetovietnamesewalloonwalonwelshcymraegwolofxhosamiahuatlan-zapoteczapoteczuluzulu
(For Linux and Unix users)
If any of the above options are set in "
/etc/tuxpaint/tuxpaint.config", you can override them in your own "~/.tuxpaintrc" file.For true/false options, like "
noprint" and "grab", you can simply say they equal 'no' in your "~/.tuxpaintrc" file:noprint=no
uppercase=noOr, you can use options similar to the command-line override options described below. For example:
print=yes
mixedcase=yes
Options can also be issued on the command-line when you start Tux Paint.
--fullscreen
--WIDTHxHEIGHT
--orient=portrait
--native
--allowscreensaver
--startblank
--nosound
--nostereo
--noquit
--noprint
--printdelay=SECONDS
--printcfg
--altprintnever
--altprintalways
--papersize=PAPERSIZE
--nolockfile
--simpleshapes
--uppercase
--grab
--noshortcuts
--nowheelmouse
--nobuttondistinction
--nofancycursors
--hidecursor
--nooutlines
--nostamps
--nostampcontrols
--nomagiccontrols
--noshapecontrols
--nolabel
--newcolorslast
--mouse-accessibility
--onscreen-keyboard
--onscreen-keyboard-layout
--onscreen-keyboard-disable-change
--joystick-dev
--joystick-slowness
--joystick-threshold
--joystick-maxsteps
--joystick-hat-slowness
--joystick-hat-timeout
--joystick-btn-escape
--joystick-btn-brush
--joystick-btn-stamp
--joystick-btn-lines
--joystick-btn-shapes
--joystick-btn-text
--joystick-btn-label
--joystick-btn-magic
--joystick-btn-undo
--joystick-btn-redo
--joystick-btn-eraser
--joystick-btn-new
--joystick-btn-open
--joystick-btn-save
--joystick-btn-pgsetup
--joystick-btn-print
--joystick-buttons-ignore
--sysfonts
--alllocalefonts
--mirrorstamps
--stampsize=SIZE
--keyboard
--savedir DIRECTORY
--datadir DIRECTORY
--exportdir DIRECTORY
--saveover
--saveovernew
--nosave
--autosave
--lang LANGUAGE
--colorfile FILEThese enable or correspond to the configuration file options described above.
--windowed
--800x600
--orient=landscape
--disablescreensaver
--startlast
--sound
--stereo
--quit
--printdelay=0
--noprintcfg
--altprintmod
--lockfile
--complexshapes
--mixedcase
--dontgrab
--shortcuts
--wheelmouse
--buttondistinction
--fancycursors
--showcursor
--outlines
--stamps
--stampcontrols
--magiccontrols
--shapecontrols
--label
--newcolorsfirst
--nosysfonts
--currentlocalefont
--dontmirrorstamps
--stampsize=default
--mouse
--saveoverask
--save
--noautosaveThese options can be used to override any settings made in the configuration file. (If the option isn't set in the configuration file(s), no overriding option is necessary.)
--locale LOCALERun Tux Paint in one of the support languages. See the "Choosing a Different Language" section below for the locale strings (e.g., "
de_DE" for German) to use.(If your locale is already set, e.g. with the "
$LANG" environment variable, this option is not necessary, since Tux Paint honors your environment's setting, if possible.)--nosysconfigUnder Linux and Unix, this prevents the system-wide configuration file, "
/etc/tuxpaint/tuxpaint.conf", from being read.Only your own configuration file, "
~/.tuxpaintrc", if it exists, will be used.
Command-Line Informational Options
The following options display some informative text on the screen. Tux Paint doesn't actually start up and run afterwards, however.
--version
--verbose-versionDisplay the version number and date of the copy of Tux Paint you are running. The "--verbose-version" also lists what compile-time options were set. (See INSTALL and FAQ).
--copyingShow brief license information about copying Tux Paint.
--usageDisplay the list of available command-line options.
--helpDisplay brief help on using Tux Paint.
--lang helpDisplay a list of available languages in Tux Paint.
--joystick-dev listDisplay list of attached joysticks available to Tux Paint.
Tux Paint has been translated into a number of languages. To access the translations, you can use the "
--lang" option on the command-line to set the language (e.g. "--lang spanish") or use the "lang=" setting in the configuration file (e.g., "lang=spanish").Tux Paint also honors your environment's current locale. (You can override it on the command-line using the "
--locale" option; see above.)Use the option "
--lang help" to list the available language options available.Available Languages
Locale Code Language
(native name)Language
(English name)Input Method Cycle Key Combination CEnglish ach_UGAcoli Acholi af_ZAAfrikaans ak_GHAkan am_ETAmharic an_ESAragones ar_SAArabic as_INAssamese ast_ESAsturian az_AZAzerbaijani bm_MLBambara bn_INBengali be_BYBielaruskaja Belarusian bg_BGBulgarian bo_CN(*)Tibetan br_FRBrezhoneg Breton brx_INBodo bs_BABosnian ca_ESCatalà Catalan ca_ES@valenciaValencia Valencian cgg_UGChiga Kiga cs_CZCesky Czech cy_GBCymraeg Welsh da_DKDansk Danish de_DEDeutsch German doi_INDogri et_EEEstonian el_GR(*)Greek en_AUAustralian English en_CACanadian English en_GBBritish English en_ZASouth African English eoEsperanto es_ESEspañol Spanish es_MXEspañol-Mejicano Mexican Spanish eu_ESEuskara Basque fa_IRPersian ff_SNFulah Fula fi_FISuomi Finnish fo_FOFaroese fr_FRFrançais French ga_IEGàidhlig Irish Gaelic gd_GBGhaidhlig Scottish Gaelic gl_ESGalego Galician gos_NLZudelk Veenkelonioals Gronings gu_INGujarati he_IL(*)Hebrew hi_IN(*)Hindi hr_HRHrvatski Croatian hu_HUMagyar Hungarian hy_AMHayeren Armenian id_IDBahasa Indonesia Indonesian is_ISÍslenska Icelandic it_ITItaliano Italian iu_CAInuktitut ja_JP(*)Japanese right [Alt] ka_GEGeorgian kabKabyle km_KHKhmer kn_INKannada ko_KR(*)Korean right [Alt] or left [Alt] kok_INKonkani (Devanagari) kok@romanKonkani (Roman) ks_IN@devanagariKashmiri (Devanagari) ks_INKashmiri (Perso-Arabic) ku_TRKurdish lb_LULetzebuergesch Luxembourgish lg_UGLuganda lt_LTLietuviu Lithuanian lv_LVLatvian mk_MKMacedonian mai_INMaithili ml_INMalayalam mn_MNMongolian mni_INManipuri (Bengali) mni@meiteimayekManipuri (Meitei Mayek) mr_INMarathi ms_MYMalay nb_NONorsk (bokmål) Norwegian Bokmål ne_NPNepali nl_NLDutch nn_NONorsk (nynorsk) Norwegian Nynorsk nr_ZANdebele nso_ZASesotho sa Leboa Northern Sotho oc_FROccitan oj_CAOjibwe Ojibway pa_INPunjabi or_INOdia Oriya pl_PLPolski Polish pt_BRPortugês Brazileiro Brazilian Portuguese pt_PTPortugês Portuguese ro_RORomanian ru_RURusskiy Russian rw_RWKinyarwanda sa_INSanskrit sat_INSantali (Devanagari) sat@olchikiSantali (Ol-Chikii) shs_CASecwepemctin Shuswap si_LKSinhala sd_IN@devanagariSindhi (Devanagari) sd_INSindhi sk_SKSlovak sl_SISlovenian sonSonghay sq_ALAlbanian sr_YUSerbian (cyrillic) sr_RS@latinSerbian (latin) su_IDSundanese sv_SESvenska Swedish sw_TZSwahili ta_IN(*)Tamil te_IN(*)Telugu th_TH(*)Thai tl_PH(*)Tagalog tlhtlhIngan Klingon tr_TRTurkish tw_GHTwi uk_UAUkrainian ur_INUrdu ve_ZAVenda vecVenèto Venetian vi_VNVietnamese wa_BEWalloon wo_SNWolof xh_ZAXhosa zh_CN(*)Chinese (Simplified) zh_TW(*)Chinese (Traditional) zamZapotec (Miahuatlan) zu_ZAZulu (*) - These languages require their own fonts, since they are not represented using a Latin character set, like the others. See the "Special Fonts" section, below.
Note: Tux Paint provides an alternative input method for entering characters with the Text tool in some locales. The key comibation(s) listed can be used to cycle through the supported input methods while the Text tool is active.
Setting Your Environment's Locale
Changing your locale will affect much of your environment.
As stated above, along with letting you choose the language at runtime using command-line options ("
--lang" and "--locale"), Tux Paint honors the global locale setting in your environment.If you haven't already set your environment's locale, the following will briefly explain how:
Linux/Unix Users
First, be sure the locale you want to use is enabled by editing the file "
/etc/locale.gen" on your system and then running the program "locale-gen" as root.Note: Debian users may be able to simply run the command "
dpkg-reconfigure locales" as root to bring up a configuration dialog. Ubuntu users may be able to run "sudo dpkg-reconfigure localeconf" (the "localeconf" package may need to be installed first), or you may need to edit the file "/var/lib/locales/supported.d/local" first, and add locales they want, from the list found in "/usr/share/i18n/SUPPORTED".Then, before running Tux Paint, set your "
$LANG" environment variable to one of the locales listed above. (If you want all programs that can be translated to be, you may wish to place the following in your login script; e.g. "~/.profile", "~/.bashrc", "~/.cshrc", etc.)For example, in a Bourne Shell (like BASH):
export LANG=es_ES ; \
tuxpaintAnd in a C Shell (like TCSH):
setenv LANG es_ES ; \
tuxpaint
Windows Users
Tux Paint will recognize the current locale and use the appropriate files by default. So this section is only for people trying different languages.
The simplest thing to do is to use the "
--lang" switch in the shortcut (see "INSTALL"). However, by using an MSDOS Prompt window, it is also possible to issue a command like this:set LANG=es_ES...which will set the language for the lifetime of that DOS window.
For something more permanent, you can set an 'environment variable' using the "System properties" dialogue as follows:
- Press the "[Windows]+[R]" key combination to open the "Run ..." dialogue.
- Enter "
sysdm.cpl" in the text box and click the "[OK]" button to open the "System properties" dialogue.- Select the "Advanced" tab.
- Click the "Environment Variables..." button.
- Edit the value of the parameter "
LANG" (create it, if it doesn't exists).Special Fonts
Some languages require special fonts be installed. These font files (which are in TrueType format (TTF)), are much too large to include with the Tux Paint download, and are available separately. (See the table above, under the "Choosing a Different Language" section.)
Note: As of version 0.9.18, Tux Paint uses the "SDL_Pango" library, which utilizes the "Pango" library to render text in the user interface, rather than using "SDL_ttf" directly. Unless your copy of Tux Paint was built without Pango support, special fonts should no longer be necessary.
When running Tux Paint in a language that requires its own font, Tux Paint will try to load the font file from its system-wide "
fonts" directory (under a "locale" subdirectory). The name of the file corresponds to the first two letters in the 'locale' code of the language (e.g., "ko" for Korean, "ja" for Japanese, "zh_tw" for Traditional Chinese).For example, under Linux or Unix, when Tux Paint is run in Korean (e.g., with the option "
--lang korean"), Tux Paint will attempt to load the following font file:
/usr/share/tuxpaint/fonts/locale/ko.ttfYou can download fonts for supported languages from Tux Paint's website, http://www.tuxpaint.org/. (Look in the 'Fonts' section under 'Download.')
Under Unix and Linux, you can use the
Makefilethat comes with the font to install the font in the appropriate location.